GAME DESIGNER AND ARTIST



Work

  1. Video Games

  2. Environment and Character Art

  3. Level Design

  4. Mocap

  5. Writings

  6. Other Projects

  7. CV



About Me  


Hello! Nihao! My name is Tommy Ting and I am a game designer, digital artist, and digital imaging and mocap specialist with experience in game development, costume design, level design, 3D modeling, texturing, motion capture and photogrammetry. I have a deep interest in storytelling through building immersive digital worlds.

I graduated with a Master of Fine Arts degree in Digital Futures at OCAD University in Toronto specializing in game design and interactive media. I worked as a production coordinator at Electronic Arts Canada mocap studio, The Capture Lab. I was previously an artist associate at Open School East, an experimental learning space based in London, UK and I hold a BA in Photography from the London College of Communication.

Recent exhibitions and presentations include Tout ce qui arrive, arrive dans les verbes (Art POP, Montreal, 2019), Cruising Pavilion (ArkDes, Stockholm, 2019), Queerness and Games Con (Montreal, 2018), ReFiG (Vancouver, 2018) and Nanaimo Art Gallery (2017). My writing has been published by First Person Scholar.




Play My Games


https://tommyting.itch.io/



Contact


London / Toronto / Vancouver


︎  tommy.gs.ting@gmail.com
︎  @tommy_ting
︎  @livefastdynasty




All Rights Reserved Tommy Ting 2019




Mark


Mark